Created for a class project to create a modular scene in Maya and arrange it in Unreal. the idea and reason for differing styles is that the castle was renovated and expanded on over the centuries. I later expanded on the scene by adding a larger outer wall and watchtower.
NOTE: the textures herein and the reference images were based on images from other creators, the original images are the property of their respective owners. the models, textures, and images of the scene were student-made pieces not for profit, and therefore covered by fair use

Grass texture maps
One or more textures on this 3D-model have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.